About CPPLearn
CPPLearn is a comprehensive online platform designed to guide you from a beginner to a confident C++ programmer in 12 weeks. Our curriculum covers fundamental concepts, object-oriented programming, memory management, and the Standard Template Library (STL).
Whether you aim to develop high-performance applications, games, system software, or delve into competitive programming, CPPLearn provides the foundational knowledge you need.
Our 12-Week C++ Syllabus
Click on the links below to dive into each week's learning material:
Week 1: Introduction & Setup
Getting started with C++ and your environment.
- What is C++?
- Environment Setup (Compiler, IDE)
- Hello, World!
- Basic Syntax
Week 2: Variables, Data Types & Operators
Fundamentals of data storage and manipulation.
- Variables & Constants
- Data Types (int, float, char, bool)
- Operators (Arithmetic, Comparison, Logical)
- Type Casting
Week 3: Input/Output & Basic Control Flow
Interacting with the user and basic decisions.
- `iostream` (`cout`, `cin`)
- `if`, `else if`, `else`
- `switch` statement
Week 4: More Control Flow - Loops
Repeating actions effectively.
- `for` loops
- `while` loops
- `do...while` loops
- `break`, `continue`
Week 5: Functions
Creating reusable blocks of code.
- Defining & Calling Functions
- Parameters & Arguments (by value)
- Return Values
- Function Overloading
- Scope
Week 6: Arrays & Strings
Working with sequences of data.
- Arrays (Declaration, Indexing)
- Multidimensional Arrays
- C-style strings
- `std::string` basics
Week 7: Pointers & References
Understanding memory management.
- Memory Addresses
- Pointers (`*`, `&`)
- Dynamic Memory (`new`, `delete`)
- References (`&`)
- Pass by Reference
Week 8: Introduction to OOP
Object-Oriented Programming basics.
- OOP Concepts
- Classes & Objects
- Access Specifiers
- Members (Variables, Methods)
Week 9: Classes In-Depth
Constructors, destructors, and more.
- Constructors (Default, Parameterized)
- Destructors
- `this` pointer
- `static` members
Week 10: Inheritance & Polymorphism
Building class hierarchies and flexible code.
- Inheritance (Base/Derived)
- Method Overriding
- Polymorphism
- Virtual Functions
Week 11: Intro to STL
Using the Standard Template Library.
- STL Overview
- Containers (`vector`, `map`, etc.)
- Iterators
- Basic Algorithms
Week 12: File Handling & Next Steps
Working with files and continuing your journey.
- File I/O (`fstream`)
- Basic Error Handling
- Rethinking Concepts
- Next Steps
Contact Us
Have questions or need support? Reach out to us!
Email: akshatpcid12@gmail.com
Phone: +91 7682001264